Dominic Kao
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Education
- Massachusetts Institute of Technology, Ph.D. in Computer Science, 2018
- Princeton University, M.S.E. in Computer Science, 2012
- University of Alberta, B.S. in Computer Engineering Co-op, 2009
Biography
I study how the design of games, virtual reality, and other interactive systems shapes the people who use them: their motivation, engagement, sense of belonging, and performance. A central thread of my work examines how avatar design features, including voice, self-similarity, and customization, change experience and behavior. My NSF CAREER award supports this line of research. I received my PhD from MIT in Computer Science, and before academia I worked as a game developer at Electronic Arts.
Selected Articles in Journals
- D. Kao, R. Ratan, C. Mousas, and A. J. Magana. "The Effects of a Self-Similar Avatar Voice in Educational Games." Proceedings of the ACM on Human-Computer Interaction (CHI Play), 2021. Honorable Mention.
Articles in Conference Proceedings
- D. Kao, N. Ballou, K. Gerling, H. Breitsohl, and S. Deterding. "How Does Juicy Game Feedback Motivate? Testing Curiosity, Competence, and Effectance." Human Factors in Computing Systems (CHI), 2024.
- D. Kao, R. Ratan, C. Mousas, A. Joshi, and E. Melcer. "Audio Matters Too: How Audial Avatar Customization Enhances Visual Avatar Customization." Human Factors in Computing Systems (CHI), 2022. Honorable Mention.
- D. Kao and D. F. Harrell. "The Effects of Badges and Avatar Identification on Play and Making in Educational Games." Human Factors in Computing Systems (CHI), 2018.
Recent Courses Taught
- CS 598 HGE - HCI Applied to Games and Educ